Q:As someone who has always been curious about the Human Commoner origin (and the Avvar origin), can I ask what these fundamental problems were, if you feel like going into details? I'm not angry they were cut, I understand some things have to go, I've just always wondered what they would have been like, so I'm curious about what the flaws were.
While I wouldn’t recommend checking it out for yourself (because idiots) there is a thread on BSN wherein people are expressing an interest in having Maevaris as a follower/companion or at least for her to show up in DA:I AND BY GOLLY IF THAT ISN’T A THING I ALSO WANT. And so I express my interest in the only way I know how: by giving her a pretty outfit.
Maevaris came into being too far into DAI’s development process to be a party member for that game (ironically, by the time fans know nearly anything about a game the time for “big” suggestions is over). Like I mentioned before, however, I’m not done with her just yet. And that’s as much as I’ll say.
Aside from: that is one kick-ass outfit.
Hey! I’m sure some of you aren’t much interested in me posting about this yet again, but the GDC Vault has kindly consented to make my talk on sexism and sexuality in videogames available for viewing without a subscription. Which is awesome! I’m so pleased. Feel free to take a look, if you’re interested.
On Transgender Characters
If it were in your power, would you feature a trans* character as a lead, or do you think that that would be putting too much on the writing team’s shoulders? As someone who is highly involved in the game industry, do you think there would be a backlash from the industry or fans if a trans* character was a lead? Is video game culture ready for a trans* companion? — venak-hol
No, I don’t think video game culture is ready for transgender characters— not as major plot characters, and certainly not as a lead. It’s not ready for major characters that are gay, either. Heck, it’s barely ready for ones which are female.
Does that mean the industry should wait until it is? Probably not.
Yet I am also not the one whose money is being put on the line when it comes to making a major game. With hundreds of millions of dollars now sunk into your average video game title, it could perhaps be viewed as understandable why publishers would be risk-averse. The tried-and-true is safer. The audience they already have, and have had since gaming’s inception, is safer. Or is it?
"Willing to embrace an evil that once nearly shattered reality, Magister Aurelian Titus must be stopped. King Alistair and his allies have traveled to the realm of nightmares to do so, but if the cost of victory is to sacrifice his father, will Alistair be able to pay the price?
* Story by David Gaider, lead writer of the games and novels!”
DRAGON AGE: UNTIL WE SLEEP #2
Enter the Fade, where the life you always imagined is yours—as long as you never wake up!
Dwarven rogue Varric Tethras travels through the realm of magic and fantasy rescuing his companions from the dreams—and nightmares—that have imprisoned their minds. Will our heroes remember the truth in time to stop the most evil of mages from making his dream a reality?
Details of how Bioware will be doing this will be addressed later.
Felicia Day’s interview with David Gaider re:game romances, favourite characters, etc.
December 20th 2011
"DARK HORSE AND BIOWARE UNVEIL DRAGON AGE DIGITAL COMICS!
Dark Horse Comics announced an all-new digital comic series based on BioWare’s dark, fantasy RPG series, Dragon Age™. Written by Dragon Age Lead Writer, David Gaider, and featuring original art by Chad Hardin (Stan Lee’s The Traveler, Web of Spider-Man, The Spirit), the deep and fascinating lore surrounding the Dragon Age universe will unfold, as new adventures will come to light in the comic series.
The thrilling, six-part series will feature a riveting story that takes fans of the critically-acclaimed Dragon Age franchise deeper into the RPG’s mythology. Readers will follow Alistair, Isabela, and Varric, three important heroes from Dragon Age: Origins and Dragon Age II, as they travel to Antiva, a nation ruled by deadly assassins. The comic series’ heroes will embark on an epic journey to uncover one of the greatest secrets in the history of Thedas while encountering a dangerous prison break and the mysterious and feared Witch of the Wilds.
Dark Horse Comics will release the six-part comic series exclusively at www.digital.darkhorse.com for $0.99 each starting February 22, 2012.”
Tons of info beyond the new upcoming comic. A great read.
“DG: I find fan art and fan fiction interesting….and troubling. (laughs) I guess I have a very personal connection of course because these are characters I created. Seeing someone else take them and run off with them can be a little alarming sometimes especially if you’re looking through Tumblr and it’s like links, links AH A PENIS! Oh no! So it’s like Mike said. At the same time I say run with it. These are fans that have taken something you’ve created and they care about it so much they’re willing to invest their own time and energy into it so I say god bless. Go create. Run with it. I just don’t necessarily need to personally be right there….with the penis.”
Dragon Age: Asunder, DLCs, Comic Con, and a Possible Hiatus.
Here are a few of things that most of you probably know by now:
1) I’m not sure when this happened, but there are four item packs up at Downloadable Content. One for each class and then one all item class pack.
2) There’s a new book on the way! Dragon Age: Asunder by David Gaider. Here’s an interview with David Gaider re:DA:A on BioWare TV. Release date ballpark: December.
A mystical killer stalks the halls of the White Spire, the heart of templar power in the mighty Orlesian Empire. To prove his innocence, Rhys reluctantly embarks on a journey into the western wastelands that will not only reveal much more than he bargained for but change the fate of his fellow mages forever.
4) Dragon Age: Legacy DLC will be released July 26th!
Targeted by a vicious criminal cartel that are hunting “the blood of the Hawke,” you must put an end to their relentless attacks. Leave Kirkwall, and journey to an ancient Grey Warden prison in order to find the source of the aggression and uncover the harsh truth about the Hawke lineage. Playable from any point in the DAII campaign, face all new darkspawn, forge a powerful new weapon and come face to face with an ancient horror.
- Uncover the harsh truth about the Hawke lineage
- Adventure through several new locations including a prison constructed by the Grey Wardens
- Obtain a powerful class-specific weapon to which you can apply upgrades of your choice
And now for the news most of you don’t know. I’m due to have a baby in two weeks! I’ll try and queue up some posts to keep FYDA going, but there may not be daily updates from now on. So if FYDA goes dark - I haven’t forgotten about it. I’ll just be dealing with my own
darkspawn (har har).
Thank you to those that have made submissions and the submit page is there if you find any gems you’d like to share.